Evaluation of Role Play as a Teaching Strategy in a Systems Analysis and Design Course
Abstract
Keywords
Full Text:
PDFReferences
Biggs, J. & Tang C. (2011). Teaching for quality learning at university (4th ed.). Maidenhead, England: Open University Press.
Börstler, J. (2010). Using role-play diagrams to improve scenario role-play. In G. Engels, C. Lewerentz, W. Schäfer, A. Schürr, & B. Westfechtel (Eds.), Graph Transformations and Model-driven Engineering (pp. 309-394). Heidelberg: Springer Verlag. doi:10.1007/978-3-642-17322-6_14
Case, G. & Cheek-O'Donnell , S. (2015, September 21). A better way for role play [Workshop notes]. Available at https://medicine.utah.edu/faculty-dev/programs/academy-med-education/docs/symposium_2015_powerpoints/ws-a-better-way-for-role-play.pdf
Coffield, F. (2008). Just suppose learning and teaching became the first priority. London: Learning & skills network. Available at tlp.excellencegateway.org.uk/ecpd/ecpd_modules/downloads/coffield_if_only.pdf
Costain, G., & McKenna, B. (2011). Experiencing the elicitation of user requirements and recording them in use case diagrams through role-play. Journal of Information Systems Education, 22(4), 367-380.
Erturk, E. (2009). International technology transfer: the case of free computer software. Paper presented at the International Academy of Business and Public Administration Disciplines (IABPAD) Winter Conference, Orlando, Florida. Available at http://repository.digitalnz.org/system/uploads/record/attachment/596/international_technology_transfer__the_case_of_free_computer_software.pdf
Green, D., & Blaszczynski, C. (2012). Effective strategies and activities for developing soft skills. Journal of Applied Research for Business Instruction, 10(2).
McSharry, G., & Jones, S. (2000). Role-play in science teaching and learning. School Science Review, 82, 73-82.
Millet, I. (2009). Student perceptions of data flow diagrams vs. use cases. In L. Tomei (Ed.), Information Communication Technologies for Enhanced Education and Learning: Advanced Applications and Developments (pp. 94-102). Hershey, PA: Information Science Reference. doi:10.4018/978-1-60566-150-6.ch007
Race, P. (2010). Making learning happen: A guide for post-compulsory education (2nd ed.). London, England: SAGE Publications Ltd.
Reeves, T. C., Herrington, J., & Oliver, R. (2002). Authentic activities and online learning. Paper presented at the 2002 Annual International Conference of the Higher Education Research and Development Society of Australasia (HERDSA), Perth, Australia. Available at http://researchrepository.murdoch.edu.au/7034/1/authentic_activities_online_HERDSA_2002.pdf
Watkins, C. (2011). Learning: a sense maker’s guide. London, England. Association of Teachers and Lecturers. Available at http://www.atl.org.uk/Images/Learning%20a%20sense%20makers%20guide%20-%202011.pdf
Refbacks
- There are currently no refbacks.
e-ISSN: 1694-2116
p-ISSN: 1694-2493